THE FLEET

Garry's Mod Serious Star Wars Roleplay


Server Introduction & Quick-Info

The Fleet is a serious, story-based Garry's Mod Star Wars Roleplay server based around the Galactic Empire, seeking to provide a genuinely unique, story-focused roleplay experience to both inexperienced and experienced serious roleplayers. To accomplish this, we plan to center the story around a single planet, its inhabitants, and the events affecting them.THIS SERVER IS STILL IN MAJOR DEVELOPMENT! OUR DISCORD IS INCOMPLETE AND SO IS THE GARRY'S MOD SERVER. ADVERTISEMENTS ARE MADE IN THE ATTEMPT TO GAIN A PLAYERBASE BEFORE LAUNCH.
Our server focuses on the following tenets:

  • Creating a serious, story-focused atmosphere while allowing for time and space for people to interact out-of-character.

  • Maintaining a friendly, and inclusive culture for those new to, and experienced with serious roleplay.

  • Allowing for people of all backgrounds, and orientations to have a safe place to interact with fellow Star Wars fans.

  • Maintaining the server with a reasonable and generous monetization model. This is a hobby, not a business, we only need enough to keep the lights on.

Introductory Lore Summary

Set in the early years of the Empire, our story takes place on a snowy, mountainous mining world which provides precious, though inert gemstones to the Galaxy's wealthy and prominent. Low production and a history of disloyalty to the Empire has incurred the re-opening and renovation of a planetside military station, last used in the early Clone Wars. Above it all lies The Ascendant, an Arquitens-Class Light Cruiser which stands as a symbol of the reigning state.

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THE FLEET


Quick Rules

  • Keep common decency.

  • Don't discriminate.

  • Be serious when roleplaying.

  • Keep to the lore.

What is The Fleet?

The Fleet is a serious, story-based Garry's Mod Star Wars Roleplay server based around the Galactic Empire, seeking to provide a genuinely unique, story-focused roleplay experience to both inexperienced and experienced serious roleplayers.


THE FLEET

Garry's Mod Serious Star Wars Roleplay


Rules To Be Created...


THE FLEET

Garry's Mod Serious Star Wars Roleplay


Lore Information

The Basics of the Lore

Set in the early years of the Empire, our story takes place on a snowy, mountainous mining world which provides precious, though inert gemstones to the Galaxy's wealthy and prominent. Low production and a history of disloyalty to the Empire has incurred the re-opening and renovation of a planetside military station, last used in the early Clone Wars. Above it all lies The Ascendant, an Arquitens-Class Light Cruiser which stands as a symbol of the reigning state.

Lore Pages (UNFINISHED!)


THE FLEET

Garry's Mod Serious Star Wars Roleplay


Docs To Be Created...


THE FLEET

Garry's Mod Serious Star Wars Roleplay


Apps To Be Created...


THE FLEET

Garry's Mod Serious Star Wars Roleplay


The Galactic Empire


Imperial Navy

Subsection

The Dost system, overall, is inhabited by very few units of the Imperial Military, and that includes the Imperial Navy. The system has a total of two Imperial vessels stationed within it, both of which of the Arquitens-Class, and Light Cruiser varieties.The first, The Ascendant, is stationed nearby the Town of Elsen, above Forward Installation Aurek, a local imperial military installation.The second, The Heaven-Bound, is the sister ship of The Ascendant. It is stationed on the opposite side of Dost, when compared to The Ascendant, and is tasked with overseeing Dost's dual capitals, Tunsari, and Alssri, each of which are inhabited primarily with a specific "wave" of the planet's citizens. This area is known for being a common place for export of the precious "Dostite" gemstones mined across Dost.The command of all Naval Forces in the Dost System was given to Lieutenant Commander Stoale Racgern in his role as Special Military Overseer of the Dost System, though the day-to-day operations of nearby naval forces generally is given to the Executive Officer of the Ascendant.(The Ascendant, Elsen, and FI Aurek have articles of their own available on this site due to their importance to the narrative, please seek out those articles for more information. Soon they shall be linked here!)

Imperial Army

Subsection

The Imperial Army has approximately one regiment's worth of Imperial Stormtroopers stationed around Dost, specifically the 301st Infantry Regiment, composed of 3 Battalions of combined Light, Heavy, and Reconnaissance-focused Infantry units.The 1st Battalion is split between the Dual Capitals, Tunsari and Alssri, and is tasked with defending Imperial interests in those areas, and areas surrounding, as well as ensuring the continuation of Dostite export in the local area.The 2nd Battalion is primarily tasked as a Quick-Reaction Force (QRF) and patrol unit. They make use of V-82 Dropships to scout and patrol the areas of the planet not already under the jurisdiction of the 1st and 3rd Battalions to ensure that illegal smuggling operations are combatted per Imperial protocol. When necessary, they also deploy troops to assist the 1st and 3rd Battalions in their duties.The 3rd Battalion, along with the Regimental Headquarters element, is stationed at Forward Installation Aurek, near the town of Elsen. The 3rd Battalion is primarily tasked with ensuring the compliance and security of the mining personnel in the Elsen Mines, as well as law enforcement of Elsen, and areas surrounding.All three battalions are similarly organized. They each are comprised of three Stormtrooper companies; A Light Infantry company, a Heavy Weapons Company, and a Reconnaissance Company. To each Battalion is also attached a Shock Company, who are technically governed by the Headquarters Element.Command of all Imperial Army forces within the Dost System is held by Lieutenant Commander Stoale Racgern of the Imperial Navy, within his temporarily granted role as Special Military Overseer of the Dost System, though the day-to-day operations of forces is generally given to the 301st Regiment's Commanding Officer, ranking Major.

Sector Government

Subsection

The Government of the Palis Sector, within which lies the Dost System, is one which is mired by insignificance and a lack of funding. The Empire gives little money to outer-rim sectors, and even less to outer-rim sectors with very little importance within Galactic Politics. The Sector's Moff, one Yul Taltua, is a somewhat competent man, with an eye for good staff, and has been able to do much with little, hiring a high-quality staff who are generally capable, but not overly so.Throughout his time within his position, Moff Taltua has been forced to ignore many of his systems, including but not limited to the Dost System, which, politically, sees Taltua as incompetent due to that lack of support. In turn, and combined with many other issues, this caused a massive worker's strike, blocking all exports of Dostite, which upset many of the Core Elite. This led to the installment of a Special Military Overseer, and a much increased Imperial military presence that was separate from the normal lines of authority, much to the chagrin of Taltua.

Civilian Groups


Elsen's Dual Directorate

Subsection

The Dual Directorate system which was implemented in Elsen is one which has been implemented by force in most villages, towns, and cities on Dost. It was, in theory, created to lessen the amount of hostility between the First and Second waves as political bodies. It is simple in nature; there will always be two heads of government for each settlement. One which has significant lineage from the First Wave, and one which has significant lineage from the Second Wave. Each Director is vetted for loyalty to the Empire, and is background-checked against Imperial records.

The Unions-General

Subsection

The Unions-General is a body of local representatives, leaders, and businesspeople who form together as a "Union" to represent people of Dost. The First Union is composed of those representing the First Wave, and the Second Union of the second in turn. The Third Union is composed of Imperial Officials and those who consider themselves unaligned, but have a significant role within Dost. All three Unions form together to compose the Unions-General.Every year, or at the behest of the Imperial Government, all Union Representatives are called together to "The Assembly of the Unions-General," or more simply, the "Unions-General." At the Unions-General, representatives have the chance to discuss important matters of state with one another in a mediated fashion, and can vote on legislation to resolve disputes that are unable to be resolved in other manners. The Assembly is led by the Imperial Governor of Dost.When the Empire was proclaimed by Emperor Palpatine, Imperial Officials demanded the creation of The Third Union, and the Governor instated as leader of the body, touting the importance of the unaligned perspective, although the majority of seats within are indeed made up of Imperial Government officials rather than independent entities. With little other option, the resolution to create the Third Union was passed with very few in opposition.Traditionally, the Second Union is made up of Imperial Supporters, which mirrors the Second Wave's political leanings. This ultimately slants the direction of most votes in the Empire's favor, with both the Second and Third Unions outweighing all considerations of the First Union.

The First Wave

Subsection

The First Wave is a section of the population of Dost that descends from the original settlers of Dost, more than 1000 years BBY.Dost, prior to colonization, had no intelligent life-forms who naturally occurred or inhabited the planet.Around 1010 BBY, at the beginning of the Republic's war against the Brotherhood of Darkness, many displaced refugees banded together to settle the inhospitable planet of Dost, which was named after Kalrin Dost, a leader and organizer of the colonies which began the settlement of Dost.The settlers, with few exceptions, intentionally isolated themselves from galactic politics and most forms of communication with government entities, a practice which was kept by tradition and fear until the beginnings of the Clone Wars. This was mostly feasible because Dost lacked any sort of strategic importance in terms of positioning, being situated on the very fringes of the known galaxy.As the Clone Wars began, the growing population of what is now the First Wave began to grow concerned at the lacking Republic and CIS response to war refugees, and heavy debate broke out throughout the planet as to whether or not they should respond. After over a year of deliberation and argument, The Republic announced, without consultation from Dostian leaders, that Dost was "ripe for settlement" and encouraged refugees to go to the planet. This of course, heavily angered the newly-minted "First Wave," with some exception.

The Second Wave

Subsection

The Second Wave is a section of the population of Dost that are, or are descended from refugees from the Clone Wars.The Second Wave was primarily driven to the Planet Dost around a year into the Clone Wars after Republic officials began to encourage war refugees, who had come to the core worlds seeking safety from their war-ridden homelands, to begin new lives in a variety of lightly inhabited worlds within the outer rim. They commonly spoke of Dost as a place of natural wonders, with high mountains, beautiful snowy landscapes, and humble, traditional people which lived within them.The original inhabitants of Dost, now known as The First Wave, were angered by this, and commonly attacked or berated the new settlers, causing immense tension between the two types of Dostian.

Other Groups


The Alrin-Tekk Mining Corporation

Subsection

The Alrin-Tekk Mining Corporation is a mining company that was established for the specific purpose of harvesting crystals and other stones, primarily for use in jewelry and other adornments. Compared to many other mining companies, Alrin-Tekk was of medium size. Though it did spand galaxy-wide in its operations, most of their operations were focused on specific sectors within Imperial space, opting to grow their business in very specific lucrative markets, mostly those that supplied the core-world elites of the galaxy.Alrin-Tekk came to Dost shortly after the proclamation of the Empire, following an agreement with Moff Yul Taltua of the Palis Sector, in which Dost is included. Their arrival on the planet was known to be massively disliked by those within the First Wave, who saw the destruction of their former system of locally owned mines as a destruction of their culture as well.In the beginning of Alrin-Tekk's relation to Dost, and its people, the corporation was very hospitable to the local mining population, which many viewed as a way to placate a potentially dangerous population. Despite their efforts, soon after the corporation took over mining operations, The Dostian Miner's Association was formed, and a planet-wide strike was declared. This strike was brutally broken by Imperial Forces, and ultimately worsened conditions for the Miners, with Alrin-Tekk revoking many of the benefits they had once given to the Miners, and The Empire focusing ever-more on Dost.

The Dostian Miner's Association

Subsection

The Dostian Miner's Association is an organized labor union that is comprised of Dostian Miners, most of which are employees of the Alrin-Tekk Mining Corporation. It met in secret, and the names of the leadership is not known publicly, and it is assumed this is in relation to potential backlash from the Empire.The association was formed due to the need of centralized anti-corporation efforts after Alrin-Tekk arrived to begin operations on Dost. Upon its creation, the association immediately went on strike against Alrin-Tekk, ending with little to show for their efforts.

The Shine Cartel

Subsection

The Shine Cartel is a local criminal organization which is primarily focused on the illegal export and trading of Dostite. They are supplied primarily by corrupt Alrin-Tekk management, and independent miners who sell illegally to The Shine in hopes of increased revenue.

The Free Dost Movement

Subsection

The Free Dost Movement is a small, independent group of rebellious youths intent on removing Imperial presence from the Dost system. They are headquartered in one of the two Dual Capitals, Tunsari, which is a known First Wave hotbed.


THE FLEET

Garry's Mod Serious Star Wars Roleplay


The Dost System


The Planet of Dost

Subsection

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The Planet of Kaan

Subsection

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The Dostian Moon

Subsection

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Settlements on Dost


The Town of Elsen

Subsection

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Forward Installation Aurek

Subsection

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The Ascendant

Subsection

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The City of Tunsari

Subsection

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The City of Alssri

Subsection

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The Village of Glyget

Subsection

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Features & Landmarks


Zeltnik Pass

Subsection

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The Outsider's Camp

Subsection

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THE FLEET

Garry's Mod Serious Star Wars Roleplay


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